
I am hoping for a way to get concrete information on everything that afflictions such as "paranoia" or "masochism" effect. That's not a complaint, but a matter of fact. The game, in its current state, is fairly unforgiving. I really enjoy the dynamic of party placement and mental afflictions. Even in its current state the game is great. Software description provided by the publisher.Kickstarter backers have started receiving their codes for the "early access" version of this game.

Classic CRPG and roguelike features, including character permadeath, procedural dungeons, and incredible replayĬan you stem the tide of eldritch horrors erupting across your family’s ancestral estate?.Rest your weary, shell-shocked characters in town at the Tavern or the Abbey to keep their stress in check.Camp to heal wounds or deliver inspiring speeches.16 (and counting!) playable hero classes, including Plague Doctor, Hellion, and even the Leper!.Narration system to celebrate your successes.and failures.Innovative turn-based combat pits you against a host of diabolical monsters.Striking hand-drawn gothic crowquill art style.

